AI Insights · Timothy · October 2021
Top 5 Basketball Games on iOS in Sweden: Q3 2021 Performance
Explore the performance of the top 5 basketball games on iOS in Sweden during Q3 2021. Key metrics include downloads, revenue, and active users.
During the third quarter of 2021, the top 5 basketball games on iOS in Sweden exhibited varied performance in terms of downloads, revenue, and active users. Here’s a breakdown of the metrics for each game, based on data from Sensor Tower.
Block'em All
Released in July 2021, Block'em All saw weekly downloads peak at 11.3K in late July but gradually declined to around 632 by the end of September. The game’s revenue was inconsistent, with a notable spike to $23 in mid-September. Weekly active users reached a high of 10.7K in early August but decreased to approximately 1.6K by the end of Q3.
Jump Dunk 3D
Throughout Q3, Jump Dunk 3D experienced a steady decline in weekly downloads, starting from 1.8K in early July to just 115 by the end of September. Active users also followed a downward trend, decreasing from 4.1K to 978 over the quarter. Revenue for the game remained negligible during this period.
Flipper Dunk
Flipper Dunk maintained a relatively stable performance in Q3. Weekly downloads fluctuated between 285 and 1.1K, while revenue saw occasional increases, peaking at $30 in the last week of September. Active users remained fairly consistent, ranging from 2.3K to 3.7K throughout the quarter.
Basketball Arena - Sports Game
Basketball Arena - Sports Game showed a mixed performance. Weekly downloads varied between 136 and 807, with a notable increase to 529 in the final week of September. Revenue was highest in late June at $784 but generally hovered around the $100-$250 range. Active users peaked at 2.5K in early July but dropped to around 1.4K by the end of the quarter.
NBA 2K Mobile Basketball Game
NBA 2K Mobile Basketball Game had a varied performance in Q3. Downloads fluctuated, peaking at 839 in mid-July. Revenue saw significant spikes, notably $1.3K in early August and $2.2K in mid-September. Active users ranged from 1.1K to 1.8K, with a peak of 1.6K in mid-September.
For more detailed insights and data, visit Sensor Tower.